package launch;
import boundary.Adapter;
import desktop_resources.GUI;
import entity.Text;
import gameLogic.Spil;

public class Main {

	public static void main(String[] args) {

//		args = new String[2];
//		args[0] = "en";
//		args[1] = "UK";
		
		Adapter.language(args);

		// Indlæser felt-data fra filer
		Text.readLines();
		Text.readPrice();
		Text.readConsequence();

		// Starter spillet
		Spil spil = new Spil();
		spil.createPlayers();
		spil.launchGame();

		GUI.close();
	}
}
